AI asset continuity for indie teams

Keep your game's look together as it grows.

Sprytix is an AI asset workbench for solo and small-team indie game developers. Build sprites, walk cycles, and UI icons from a shared Style DNA instead of starting over with every prompt.

Start free with an accountUnity · Godot · Spine texture export
Sprytix mascot

Style DNA

Palette + proportions saved

Build the loop

Generate → inspect → iterate

The useful part of AI

From one sprite to a small, consistent kit.

Sprytix keeps the source sprite in the workflow. That gives you a practical place to iterate instead of a folder full of unrelated outputs.

01 / Style DNA

Keep the look in the loop

Sprytix extracts palette and proportion signals from a generated sprite, so the next asset starts from the same visual reference.

02 / Animation

Turn a still into motion

Turn a sprite with usable Style DNA into a four-frame walk cycle: left contact, passing, right contact, and passing.

03 / UI assets

Make the UI feel native

Create a 1024×1024 PNG UI icon from a source sprite, matching its Style DNA instead of starting from a disconnected prompt.

04 / Engine output

Ship what you can use today

Export sprites for Unity or Godot, or download a texture-only Spine package with import notes.

A tighter asset loop

From a character idea to a small, usable kit.

The generator requires an account, then keeps each next step connected to the sprite you started with.

1

Generate

Describe a character and choose an 8, 16, or 32 pixel prompt target.

2

Inspect

Review the output and the palette/proportion signals Sprytix saved as Style DNA.

3

Build out

Reroll an output, make a walk cycle or UI icon, then export the sprite to your engine.

Supported exports

Get the asset into your game.

Export individual sprites to Unity or Godot, or download a texture-only Spine package with import notes. The formats you can use today are the formats we show.

Unity

PNG export

Godot

PNG export

Spine

Texture-only ZIP

Start with the free path

Make one sprite. See if the loop fits your game.

Create an account to try the generator, save Style DNA, and explore the workflow. If you want to help shape Sprytix while it is early, Early Access is $10/month.

Early Access
Founding tier
For developers who want to use Sprytix in a real project and help steer what ships next.
$10/ month
  • Style DNA workflow
  • Walk cycles and UI icons
  • Unity, Godot, and Spine texture exports